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ColloidalUranium on scored.co
1 month ago6 points(+0/-0/+6Score on mirror)3 children
I dont think this will bring the societal revolution we were hoping. Its still cheaper than buying games in the 90s at ~$50 each. Also pirating is now more accesablen than ever.
1. Don't buy expensive games.
2. Don't buy "AAA" games from big companies.
3. If you buy a game, look up websites like keyforsteam.de to buy them cheap. It looks fishy, but ~95%+ of cases it worked fine. For tax purposes, I am in Afghanistan. And I recommend https://www.instant-gaming.com/en/ - no hassle, unlike some others.
1 month ago6 points(+0/-0/+6Score on mirror)1 child
Maybe not, but I know a couple of genZs who have given up on gaming regularly since eberything started going to even more shit the last few years. One of them spends most of the time he use to spend gaming, lifting, and reading more. I know it’s anecdotal, but that’s at least a small win IMHO.
1 month ago10 points(+0/-0/+10Score on mirror)1 child
All of the kids I know around age 10 arent even into games the way we were back then. The extent of their gaming usually just involves a single game like fortnite or roblox.
1 month ago3 points(+0/-0/+3Score on mirror)1 child
>Its still cheaper than buying games in the 90s at ~$50 each.
It really isn't. I still have a copy of Chrono Trigger I can take out and play whenever I want, with my old save files. Every game I ever played on XBox live was later removed, so I have to buy it elsewhere.
The only value is playing new games. But game devs know this and so their entire incentive, with this kind of model, is to churn out overhyped slop that will get them on "Ultimate" and secure a consistent revenue stream regardless of actual sales of copies, because everyone has to pay them regardless of whether their game gets played. What is the point of piracy when all the games suck?
That's the societal revolution. It's happening, it's just not good.
2. Don't buy "AAA" games from big companies.
3. If you buy a game, look up websites like keyforsteam.de to buy them cheap. It looks fishy, but ~95%+ of cases it worked fine. For tax purposes, I am in Afghanistan. And I recommend https://www.instant-gaming.com/en/ - no hassle, unlike some others.
It really isn't. I still have a copy of Chrono Trigger I can take out and play whenever I want, with my old save files. Every game I ever played on XBox live was later removed, so I have to buy it elsewhere.
The only value is playing new games. But game devs know this and so their entire incentive, with this kind of model, is to churn out overhyped slop that will get them on "Ultimate" and secure a consistent revenue stream regardless of actual sales of copies, because everyone has to pay them regardless of whether their game gets played. What is the point of piracy when all the games suck?
That's the societal revolution. It's happening, it's just not good.
Silksong just released for $20 and its better than almost any game we used to pay 50-60$ a pop for.
For reference, those old games came with about $30 worth of hardware/physical manuals so $20 is about right.